Select with left-click, or drag a box over your people. Hold Shift to add to the selection. Double-click selects all of that type on screen. Q selects all warriors and scouts.
Order with right-click: ground to move, herd or tree to gather (villagers and scouts), enemy to attack. Z then click for attack-move. X then click sends scouts to look and come back.
Your voice is the gold ring around your chief. Anyone outside it gets orders by runner, or by drums once you build towers.
Reports: you only see live around your chief, villages and connected towers. Faded figures are old reports, with their age.
HornH: three instant orders per match, whatever the distance.
Camera: drag with the right mouse button, or use WASD or the arrow keys. Mouse wheel or pinch zooms. C finds your chief, F your village.
Time: Space pauses, +/- change speed.
Gathering places: select your village, then right-click the ground for everyone, or use the buttons to give new villagers, warriors and scouts their own place.
Villagers and warriors: villagers hunt, fish, cut wood and build. Warriors fight, guard and stand in watch towers, and do no other work. Raise both at your village.
Idle people: Idle villagers, or I, selects every villager with no work. Idle fighters, or U, selects warriors and scouts with no orders.
Huts: your tribe holds 60 people. Each hut (60 wood) makes room for 5 more, up to 100.
Watch towers: build one, then select up to two warriors and right-click it to send them in. They shoot at rivals who come near and are safe while the tower stands. Select the tower to send them out.
Decisions: now and then something happens and a card asks for your answer. No answer in time means the second choice.
Beasts: wolf packs hunt lone gatherers and runners, a cave bear guards a rich herd, and sometimes a mammoth crosses the map. Killing them brings food.
Other tribes: click empty ground to see them. Once your scouts have found a camp you can send an envoy on foot to offer a truce, a gift or a trade.
Scouts see much further than anyone else, hunt food faster than villagers, and go unnoticed by rivals and beasts unless they come close. They are weak in a fight.
Saving: your match is saved as you play. Closing or refreshing the page brings you back to it.